Six Apart, the makers of LJ and Vox have recently created a one stop blog-app for FB called 'Blog It'. This app is also available for the iPhone (I have a BB). From this one app I can post to all of my blogs on VOX, Blogger, WordPress and more. No more logging in to separate accounts.
The next test will be to post from my BB using the mini Opera browser.
**UPDATE**
This test post worked to Vox and blogger, but not WordPress.org blog. Also, cannot edit or change posts from Blog It on Facebook. Also, had to change default Vox blog post to share with anyone, otherwise it posts to another default setting.
(Bowling Green, OH) – On Tuesday, April 22nd the Bowling Green State University Virtual Campus in Second Life® held a "Birth/ Earth Day Celebration" in commemoration of the first birthday of the virtual island. The celebration included poetry readings, live DJs, art exhibition openings, and an Earth Day scavenger hunt. During the scavenger hunt, the island was devastated by the effects of global climate change. In the past week, factories emitting black smoke appeared around the island. The sandbox, an open area for building objects, transformed into a paved parking lot full of cars. The island, unable to sustain the polluting effects of these new additions, began to change. The water levels rose and covered 80% of the island flooding the classrooms, Writing Center, Performance Center and Zen Garden. The trees on the island turned brown and died. The grassy areas became an arid wasteland and turned brown. Icebergs carrying stranded polar bears appeared around the island. This catastrophic event complicated the Earth Day scavenger hunt and made it extremely difficult for the participants to find the hidden clues. The scavenger hunt contestants were asked to find 10 items that contained clues on what they could do to prevent global climate change in the real world.
Despite the challenging environment and the difficulty of finding the clues, there emerged a winner. Linda Mandlebaum, BGSU Professor in the Department of Intervention Services, collected the 10 items and answered the five questions correctly. As the participants discovered the various clues on how to save the earth, the environmental damage began to reverse itself. The water receded, the trees turned green, and the parking lot disappeared. Dr. Mandlebaum won 2,000 Linden dollars for being the first to “save the island.” She donated her winnings to Wheelies, a center for disabled residents in Second Life.
The Birth/Earth Day Celebration was simultaneously broadcast on a large projection screen in the lobby of the Bowen Thompson Student Union on the BGSU campus and in Second Life on the virtual campus. Barbara Toth, director of the BGSU Writing Center hosted the poetry readings. The art exhibitions included an installation artwork by Jeff Lovett, a visiting artist from Ohio University, and work by graduate students from the Digital Arts division of the School of Art. The live music was performed by DJ What the Bleep, a TCOM student and VCT student, DJ PsysiX. The event was coordinated by Anthony Fontana and Bonnie Mitchell, both professors in the School of Art, with the help of the Ohio Learning Network Second Life Learning Community members at BGSU and Second Life student assistants.
This machinima debuted last weekend at The Fuse Factory in Columbus, Ohio for their inaugural exhibition: "Ignition".
I am currently working on re-shooting most of this work and creating a working prototype of the menu bar in Second Life.
I arrived in Dallas with the sun shiny and warm and then never saw it again. It rained, the wind blew... it was very gray.
I attended a panel on art blogging at The Dallas Contemporary where I met Duncan from the Bad at Sports podcast; a Chicago/San Fran art thing. There was also a really great show up which you can see here. The show incorporated short videos from several different artists which were made daily. The works were being sent via email or upload to the DC and hosted on the website. My favorite work was by artist Maria Olsen, who later presented at the New Media Caucus panel on Newer Media (she was sick and in NY, so she sent a video of herself for the presentation).
The last night I was there I went to a fashion show my friend Patric Lichty was involved with called "Social Fabrics". Each work looked at social interaction as the main concept. Some were functional pieces and some where artistic. The two pics I have here show an electrical interference cloak and two people wearing "vacuole bags" that made a variety of sounds as they moved. For more on wearable social arts check out the latest issue of Intelligent Agent, a free downloadable arts journal on Lulu.com.
I also presented at the conference (1st pic on right). My presentation will be recorded with the slides and put on my new blog (The Polychronic Classroom will be moving):
The Multichronic Classroom.
At my in-world store you can pick up a free T-shirt or read the original graphic novel, THE DOGS (synopsis here). There is now a copy of the book on display so that you may read the WHOLE BOOK! Without purchase. (There's a free online version and a price reduction on the print book on the way too!) Read the five page preview online here.
The Ohio Learning Network Second Life Learning Community in Northwest Ohio (whew!) met for the first time this year and discussed recent projects in Second Life. Radhika Gajjala is working with two graduate students on the a bi-lingual educational exchange project (English and Japanese).
Cassandra Jones is teaching "Women in Sci-Fi," an American Culture Studies class. She is using Second Life to explore fandom and the many ways in which people express their interest or participate in fandom. Cassandra lead the group on a field trip to the Star Trek Museum of Culture in Second Life. We were also joined by Montana Miller, Richard Anderson from Psychology and Chris Wammes from ITS.
A portion of the discussion was focused on creating a survey for students using Second Life. What sort of initial reactions, experiences, or change in online practice did Second Life facilitate? Perhaps these responses change over time as the students become more familiar with the virtual world.
We also dedicated a short amount of time looking at:
- A "chat logger" which records local chat even when your avatar is not there
- The new planetarium on BGSU island (SLURL) and
- The ongoing construction of the Writing Center on the BGSU virtual campus (SLURL).
Now this virtual world is completely internet based... no aps to download, no real learning curve. Definitely a different experience for me, coming from Second Life. But I was so interested because, well... the one thing I'm always saying to my friends as we sit on Second Life while watching TV in real life is: "I wish we had TV in SL." (My educational buddies are going to kill me for saying that.)
But isn't that what's coming? Isn't that where the Mac TV went wrong?! Where's my chat on TV?! I want to chat with my friends while watching movies or sports or whatever!
Anyways, here are a couple of screenshots... Besides the 'sponsored' content that Sony Pictures has provided for you to watch the makers of Gaia also have user uploaded content. This means Family Guy, Clerks 2 (full movie) and a lot more. I'm sure someone somewhere is cracking down on this and it may not go on much longer... but for now. It's one of the only reasons I've seen to even venture into Gaia Online.
I'm struggling to get in the grove today... working on an illustration job and I just can't seem to get back in the swing of it. I hate getting out of practice.
Anyway, I thought I'd share the progress on this work, from sketch to illustrator image. I recently discovered the open source version of the vector drawing program illustrator called "Inkscape." It seems to work just great! I just haven't had the time to figure out all the shortcuts... so for this job, I'm still working in Illustrator. Actually the little model building here was made in Google Sketch Up and then "traced" in Illustrator.
I'll post the final when I'm done.




on Yes we can